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Space Trek: The Voyage Home

Platform: PC
Year of Release: 2015
Development time: 48 hours

Space Trek: The Voyage Home is a short, turn-based resource management game. Players are challenged with managing a crew aboard a spaceship and reacting to unforeseen circumstances with the goal of making it "home" in ten turns.

Space Trek: The Voyage Home was developed at Abertay University during the Global Game Jam, an annual, globally-organised hackathon which challenged developers to create a game to a specified theme within a 48-hour time period. The theme of the game jam was "What do we do now?"

Credits

Developed by Andrew Reid (Design, UI, Audio), Rebecca Leith (Assets, UI), Lee Gillespie (Design, Story, UI) and Duncan Gillespie (Programming).